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Runs the real generation path, then grades the reply against preferred_output on substance rather than wording. passed is null — never false — when grading could not run, so an unavailable judge is not mistaken for a failing agent.

Path parameters

string (uuid)
required
The eval id.

Request body

object
string (uuid)
Agent to replay against. Defaults to the eval’s own agent_id; 400 if neither is set.

Response

object
string
required
string (uuid)
required
string (uuid)
required
The agent the eval was replayed against (the request agent_id, else the eval’s own).
string,null
The replayed customer message. Absent when the run itself failed (reason: 'run_failed').
string,null
The eval’s preferred_output. Absent when the run itself failed.
string,null
The agent’s reply on this run; null when the agent returned no reply. Absent when the run itself failed.
boolean,null
required
True when verdict is pass, false when it is partial or fail, and null when the reply was not graded — ‘the judge was unavailable’ and ‘the agent got it wrong’ are kept distinct.
boolean
required
Whether the judge produced a verdict. When false, reason says why and the verdict fields are absent.
string
Present only when graded is false.
string
Present only when reason is run_failed (a run inside a suite threw); the public error message.
integer
Generation plus judge time. Absent when the run itself failed.
string
Present only when graded is true. Judged on substance, not wording.
number,null
Present only when graded is true. 0–5, how closely the substance matches (5 = equivalent); one decimal.
boolean,null
Present only when graded is true.
string[]
Present only when graded is true. Essential points from the reference that the reply is missing.
string,null
Present only when graded is true.
string,null
Present only when graded is true. The judge’s reasoning, so a caller can disagree with the grade.

Status codes

Access

Last modified on August 31, 2026